This week got away from me with a variety of other deadlines, so I have not made significant progress, but I have begun all of my work to some capacity.
Here are some references for what I want to have the book look like. I think that it will be a pretty basic design, but I am hoping to implement some level of stylization and maybe some quick spline animation to open and close the asset.
Derek and I met today to talk about what we want to do. We will be dividing the particle system into 2 different parts; Derek will handle the bioluminescent effects and I will work on the shockwave that ripples out from the chair.
We want to know how to combine these niagara assets into a single system as well as what is the best way to trigger the animation (level blueprint? Key binding w a max patch?)
https://www.youtube.com/watch?v=Sfz52Fw_U0c&ab_channel=CGHOW
https://www.youtube.com/watch?v=q7J6G31TeYg&ab_channel=Rimaye[AssetsandTutorials-NIAGARA]